While all the systems are quite shallow, it’s quite pleasant to build up a village from scratch, complete with friendly NPCs, fishing, and farming. That said, the big lean-in on comfort is right in line with what makes Rogue Heroes a special game. Early-game tuning seems to be right on par with what could be considered an adventure, while the later boss encounters are a bit anticlimactic in nature as you explode them with a hyper-critical, max-damage sword. This is both a blessing and a curse, as your potent upgrades strip some of the weight out of the final quarter of the game. The upgrade system is varied enough to spread your points around across multiple facets and gives incredible power boosts over time – you never struggle to get more powerful to take on any given encounter, even if you want to “face tank” it. As you build up your town from nothing, you create various buildings to increase your health, mana, sword perks, stamina, item powers, and more. Other roguelikes might offer small boons, but make no mistake, Rogue Heroes essentially rewards the player with experience points that can be spent after each run for substantial, permanent upgrades. The overall scope of Ubisoft’s new studio is a bit unclear.As you work your way through the quest-filled overworld and procedurally generated dungeon confines, death is sure to happen. Still, any exclusivity has not been confirmed. And one of the LinkedIn profiles above does mention that a Montpellier team is “dedicated” to the Wii U. These findings have led to some speculation that Rayman Legends could be a Wii U exclusive, probably due to the fact that it’s being made by Ubisoft Montpellier. Masseron has been with the new studio since January 2012.Īnother LinkedIn profile, which comes from concept artist Aymeric Kevin, mentions that Michel Ancel and Jean Christophe Alessandri are supervising Rayman Legends. “I work on the new game studio dedicated to Montpellier’s new console NINTENDO WII the U. According to the LinkedIn profile of director Hervé Masseron, more information could be divulged at E3 2012.Ī blurb on his CV roughly translates to the following: It appears that Ubisoft has opened a new studio dedicated to making Wii U projects. Ubisoft Montpellier is making a Wii U game (Rayman Legends, surely), but a new studio hasn’t been formed. Update: Annnd the big answer to all of this is that it’s not happening, which is probably what made this slightly confusing in the first place.
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January 2023
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